Example: Rory's Story Cubes | Credit: mpclemens@Flickr
The players create stories using the symbols on the cubes. The individual experiences combined with selected key elements of represented by symbols on the dices allow them to discover a variety of stories and perspectives on a topic, create stories and to come into a mindful exchange.
The game can be played with or without background information about the symbols and their meaning.
- Facilitate the entry of groups into the exchange
- Support getting to know each other
- Develop a story
- Using storytelling to penetrate sociopolitical issues and narratives
1. Get to know the symbols on the dice, for the different interpretations there is often a symbol sheet. Familiarize yourself with storytelling possibilities and the concrete aim of the game in the specific context it is used.
2.Prepare the table(s) with the dices in the bowl and, if necessary, the rules and the symbol sheets. Or use an app like Demodice (see below)
3. Read the playing guide. Recommendation: To ensure a minimal social and communicative environment begin up front with an ice-breaker-method.
4. Read/ explain the rules to all players.
Start the game with a showcase of the fundamental storytelling mechanism. Roll three dice and share a story by showing the specific cubes at the proper moment. The showcase can be done by the facilitator (if there is one), by a player who has experience with storytelling, or simply by a volunteer.
Please note: the players association is key to the game and the symbol sheets are merely a helping asset. The realm of interpretation is intentioned to be broad (private life, society, politics, and more ...).
Players are not bound to their personal experience, and they are welcome to envision alternate narrators.
Flow of the Game
The player who throws the dice becomes the narrator of the story and freely picks one of the displayed symbols of one of the dice as a starting point. The different rounds enable the players to broaden their imagination and experience their story-telling skills. You ́re free to repeat certain stages if e.g., the players are eager to train a little further.
Storycubes for Human Rights: The Demodice Game
A cube-based storytelling game which encourages players' reflections on their experiences with democracy, as well as their desires and ideas for a more democratic future. With dice sets to
- Political system (participation, rule of law, basic/human rights,
- Dices on Individuals and Interactions (actors, emotions, power relations)
- Contextual factors (social policy areas, places, challenges and threats)
- Two optional Special dice (sustainability, the pandemic)
Demodice as an app
The game is privacy-sensitive and available at: Apple Store | Google Play Store.
Download: Manual and instruction
Create dices and start playing with your group.
Download: Template, manual and instruction
Game-based learning and democracy
The game was created in the project Democracy and Games: Analog and Digital Game-Based-Learning Tools for Youth Work Demogames (2019-2022) by Johanna Flach, Niklas Krüger, Francis Stieglitz, Amanda Warner, and Rebecca Welge. Digital version: created by Amanda Warner (Curiousbird)
Editor of Competendo. Coordinator of the project DIGIT-AL Digital Transformation in Adult Learning for Active Citizenship. Network Secretary of the DARE network. Topics: active citizenship, civil society, digital transformation, non-formal and lifelong learning, capacity building. Blogs here: Blog: Civil Resilience. Email: firstname.lastname@example.org
It is totally fine not to include all dice in the stories. Players take turn to roll the Demodice and tell a story beginning with “once upon a time...”. (Demodice developers)