Difference between revisions of "Digital@Learning"

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<i class="fas fa-glasses"></i> [[Learning for Active Citizenship and Digital Transformation]]<br>
 
<i class="fas fa-glasses"></i> [[Learning for Active Citizenship and Digital Transformation]]<br>
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<i class="fas fa-glasses"></i> [[Activism and Participation in Digital Transformation]]<br>
 
<i class="fas fa-glasses"></i> [[Artficial Intelligence: Think, Machine!]]<br>
 
<i class="fas fa-glasses"></i> [[Artficial Intelligence: Think, Machine!]]<br>
<i class="fas fa-glasses"></i> [[Into the Internet of Everything]]<br>
 
<i class="fas fa-glasses"></i> [[The Digital Self]]<br>
 
<i class="fas fa-glasses"></i> [[The Creepy Lines of Digitalisation]]<br>
 
 
<i class="fas fa-glasses"></i> [[Beyond Zero and One: Culture of the Internet, Network Culture]]<br>
 
<i class="fas fa-glasses"></i> [[Beyond Zero and One: Culture of the Internet, Network Culture]]<br>
<i class="fas fa-glasses"></i> [[Activism and Participation in Digital Transformation]]<br>
 
 
<i class="fas fa-glasses"></i> [[Digitalisation and the Environment]]<br>
 
<i class="fas fa-glasses"></i> [[Digitalisation and the Environment]]<br>
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<i class="fas fa-glasses"></i> [[Fake News, Disinformation, Malinformation]]<br>
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<i class="fas fa-glasses"></i> [[Into the Internet of Everything]]<br>
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<i class="fas fa-glasses"></i> [[Knowledge Society]]<br>
 
<i class="fas fa-glasses"></i> [[Openness - the Foundation of the Internet]]<br>
 
<i class="fas fa-glasses"></i> [[Openness - the Foundation of the Internet]]<br>
 
<i class="fas fa-glasses"></i> [[Public Services under Transformation]]<br>
 
<i class="fas fa-glasses"></i> [[Public Services under Transformation]]<br>
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<i class="fas fa-glasses"></i> [[The Creepy Lines of Digitalisation]]<br>
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<i class="fas fa-glasses"></i> [[The Digital Self]]<br>
 
<i class="fas fa-glasses"></i> [[Trust and Governance of Digitalisation]]<br>
 
<i class="fas fa-glasses"></i> [[Trust and Governance of Digitalisation]]<br>
<i class="fas fa-glasses"></i> [[Knowledge Society]]<br>
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<i class="fas fa-cog"></i> [[Email Encryption]]<br>
<i class="fas fa-glasses"></i> [[Fake News, Disinformation, Malinformation]]<br>
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<i class="fas fa-cog"></i> [[Privacy Protection]]<br>
  
 
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Revision as of 23:12, 2 May 2021

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Digitalisation changed the way how learning and education are organised and facilitated. New tools, apps and platforms were integrated in learning processes and in collaboration. The digital social sphere became also a subject of learning. Many expect also that learning processes may involve digital analysis (and AI). The EU's Digital Education Action Plan is encouraging this development. But what is the perspective of Education for Democratic Citizenship?

Among practitioners using digital tools in education there is a lively debate on the innovative contribution of digital education to pedagogy. Learning processes might be qualitatively poor although integrating technology. Remind all the boring Powerpoint afternoons you experienced once. On the other hand educational processes designed without using new technology might also be experienced as insightful, innovative or really helpful. Think about inspiring facilitators you met, good questions that you were thinking about long after a seminar or class took place, or an interesting text.

Digital and analogue

Digital and analogue are not counterparts. Both are today integral part of our cultural practice. The discussion in education and learning needs rather to focus on the synergies between both than on the (often too constructed) differences between the two forms.

Digital and analogue together open a wide range of new possibilities, such as simplifying things organisationally, being able to respond to special needs, bringing the world into the learning space, stimulating communication and cooperation, or designing learning processes across individual educational offerings that are closed in format.

Concepts like immersion or experiments with augmented reality are illustrating also the huge potential of technology for a new way of cultural expression and perception.


When media and technology are tools like didactic approaches are, then also the question regarding the intended socio-political goals is important. Education needs to explore here the digital transformation from a meta-perspective. The learning "about" digitalisation becomes relevant. From an active citizenship and participation perspective we need to draw attention also to "for" what kind of digital transformation I am pleading.

Holistic Digital Transformation Learning

  • Learning for digitalisation: co-determining the digital transformation in society.
  • Learning about digitalisation: social, cultural, economic impact of digitalisation in society.
  • Learning through digitalisation: digital learning, digital tools and services.
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Resources from the Community: Digital & Media Competence



Resources from the Community: About Digitalisation



  Understanding


Also interesting:


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